Day Two Jan 25 Version 0.1

I spent the day programming the movement and physic reactions the player has to various distance of extension and retraction.

Goals for tomorrow:

Limit the number of extensions and retractions the player may do.

Try to implement angular piston movement and momentum within the same asset making level creation easier.

Set up a Trello to visually see what I have done.

Other Puzzle Mechanics Planned:

Timed, On/Off, and Physics based Buttons.

Three Step Bridge/Lift that is Player Controlled.


Environmental Hazards.

And More Too Come.


V0.01 ( Jan 15 ) 466 MB
Jan 26, 2018

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