Day Two Jan 25 Version 0.1
I spent the day programming the movement and physic reactions the player has to various distance of extension and retraction.
Goals for tomorrow:
Limit the number of extensions and retractions the player may do.
Try to implement angular piston movement and momentum within the same asset making level creation easier.
Set up a Trello to visually see what I have done.
Other Puzzle Mechanics Planned:
Timed, On/Off, and Physics based Buttons.
Three Step Bridge/Lift that is Player Controlled.
And More Too Come.
Get Dexus Alpha
Leave a comment
Log in with itch.io to leave a comment.