Day Two Jan 25 Version 0.1
Dexus Alpha » Devlog
I spent the day programming the movement and physic reactions the player has to various distance of extension and retraction.
Goals for tomorrow:
Limit the number of extensions and retractions the player may do.
Try to implement angular piston movement and momentum within the same asset making level creation easier.
Set up a Trello to visually see what I have done.
Other Puzzle Mechanics Planned:
Timed, On/Off, and Physics based Buttons.
Three Step Bridge/Lift that is Player Controlled.
Doors.
Environmental Hazards.
And More Too Come.
Files
V0.01 ( Jan 15 ) 466 MB
Jan 26, 2018
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Dexus Alpha
Steam powered physics based puzzle game.
Status | On hold |
Author | TeuFox |
Genre | Platformer |
Tags | 3D Platformer, Steampunk, Unreal Engine |
More posts
- Feb 3 ~ Community Testing ~ Dexus V0.6Feb 03, 2018
- Feb 1 ~ Visual Rework ~ 0.5-0.5.1Feb 02, 2018
- Jan 28 No UpdateJan 29, 2018
- Jan 27 No Update DayJan 28, 2018
- Day Two Jan 26 Version 0.2Jan 27, 2018
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